Unity Canvas Setup
If you want your designs to be compatible with all screen sizes, you should adjust your Unity Canvas accordingly.

Canvas Component
Canvas component's Render Mode should be set to "Screen Space - Overlay".
Canvas Scaler Component
Canvas Scaler's UI Scale Mode should be set to "Scale With Screen Size". Reference Resolution should be set to the same resolution you work with in Figma.
Figma Design assets and Canvas

You may drag & drop .figma assets as the child of the Canvas object as a whole, or you may drag and drop individual pages from your .figma asset file to different canvases, as pages are saved as prefabs. Implementation from there differ according to your UI logic.
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