Unity Canvas Setup
If you want your designs to be compatible with all screen sizes, you should adjust your Unity Canvas accordingly.
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If you want your designs to be compatible with all screen sizes, you should adjust your Unity Canvas accordingly.
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Canvas component's Render Mode should be set to "Screen Space - Overlay".
Canvas Scaler's UI Scale Mode should be set to "Scale With Screen Size". Reference Resolution should be set to the same resolution you work with in Figma.
You may drag & drop .figma assets as the child of the Canvas object as a whole, or you may drag and drop individual pages from your .figma asset file to different canvases, as pages are saved as prefabs. Implementation from there differ according to your UI logic.