Button
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In order for a Button from Figma to be imported to Unity automatically, certain rules apply when designing a button in Figma.
In order for Figma Importer to understand which component it is trying to convert a figma node to a Unity UI element, Component Type from Unity Importer plugin must be selected as desired component type. "Button" component type should be selected when designing a button.
Buttons have 4 states: Default, Hover, Press, Disabled. These states must be designed as variants of a button component in Figma.